Build Log
  

Build started: Project: player, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "d:\ece532\project\emulator\player\Debug\RSP00000140203288.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Gm /EHsc /RTC1 /MDd /Fo"Debug\\" /Fd"Debug\vc90.pdb" /W3 /c /ZI /TP .\gme\Ym2612_Emu.cpp

.\gme\Ym2413_Emu.cpp

.\Wave_Writer.cpp

.\gme\Vgm_Emu_Impl.cpp

.\gme\Vgm_Emu.cpp

.\gme\Spc_Emu.cpp

.\gme\Spc_Dsp.cpp

.\gme\Spc_Cpu.cpp

.\gme\Snes_Spc.cpp

.\gme\Sms_Apu.cpp

.\gme\Sap_Emu.cpp

.\gme\Sap_Cpu.cpp

.\gme\Sap_Apu.cpp

.\gme\Nsfe_Emu.cpp

.\gme\Nsf_Emu.cpp

.\gme\Nes_Vrc6_Apu.cpp

.\gme\Nes_Oscs.cpp

.\gme\Nes_Namco_Apu.cpp

.\gme\Nes_Fme7_Apu.cpp

.\gme\Nes_Cpu.cpp

.\gme\Nes_Apu.cpp

.\gme\Music_Emu.cpp

.\gme\Multi_Buffer.cpp

.\gme\M3u_Playlist.cpp

.\gme\Kss_Scc_Apu.cpp

.\gme\Kss_Emu.cpp

.\gme\Kss_Cpu.cpp

.\gme\Hes_Emu.cpp

.\gme\Hes_Cpu.cpp

.\gme\Hes_Apu.cpp

.\gme\Gym_Emu.cpp

.\gme\Gme_File.cpp

.\gme\gme.cpp

.\gme\Gbs_Emu.cpp

.\gme\Gb_Oscs.cpp

.\gme\Gb_Cpu.cpp

.\gme\Gb_Apu.cpp

.\gme\Fir_Resampler.cpp

.\gme\Effects_Buffer.cpp

.\gme\Dual_Resampler.cpp

.\gme\Data_Reader.cpp

.\gme\Classic_Emu.cpp

.\gme\Blip_Buffer.cpp

.\basics.cpp

.\gme\Ay_Emu.cpp

.\gme\Ay_Cpu.cpp

.\gme\Ay_Apu.cpp

.\gme\APU_Analyze.cpp
]
Creating command line "cl.exe @d:\ece532\project\emulator\player\Debug\RSP00000140203288.rsp /nologo /errorReport:prompt"
Creating temporary file "d:\ece532\project\emulator\player\Debug\TMP00000240203288.tmp" with contents
[
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\player.exe.embed.manifest"
]
Creating command line "rc.exe /fo".\Debug\player.exe.embed.manifest.res" d:\ece532\project\emulator\player\Debug\TMP00000240203288.tmp"
Creating temporary file "d:\ece532\project\emulator\player\Debug\RSP00000340203288.rsp" with contents
[
/OUT:"D:\ece532\project\emulator\Debug\player.exe" /INCREMENTAL /MANIFEST /MANIFESTFILE:"Debug\player.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"D:\ece532\project\emulator\Debug\player.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\APU_Analyze.obj"

".\Debug\Ay_Apu.obj"

".\Debug\Ay_Cpu.obj"

".\Debug\Ay_Emu.obj"

".\Debug\basics.obj"

".\Debug\Blip_Buffer.obj"

".\Debug\Classic_Emu.obj"

".\Debug\Data_Reader.obj"

".\Debug\Dual_Resampler.obj"

".\Debug\Effects_Buffer.obj"

".\Debug\Fir_Resampler.obj"

".\Debug\Gb_Apu.obj"

".\Debug\Gb_Cpu.obj"

".\Debug\Gb_Oscs.obj"

".\Debug\Gbs_Emu.obj"

".\Debug\gme.obj"

".\Debug\Gme_File.obj"

".\Debug\Gym_Emu.obj"

".\Debug\Hes_Apu.obj"

".\Debug\Hes_Cpu.obj"

".\Debug\Hes_Emu.obj"

".\Debug\Kss_Cpu.obj"

".\Debug\Kss_Emu.obj"

".\Debug\Kss_Scc_Apu.obj"

".\Debug\M3u_Playlist.obj"

".\Debug\Multi_Buffer.obj"

".\Debug\Music_Emu.obj"

".\Debug\Nes_Apu.obj"

".\Debug\Nes_Cpu.obj"

".\Debug\Nes_Fme7_Apu.obj"

".\Debug\Nes_Namco_Apu.obj"

".\Debug\Nes_Oscs.obj"

".\Debug\Nes_Vrc6_Apu.obj"

".\Debug\Nsf_Emu.obj"

".\Debug\Nsfe_Emu.obj"

".\Debug\Sap_Apu.obj"

".\Debug\Sap_Cpu.obj"

".\Debug\Sap_Emu.obj"

".\Debug\Sms_Apu.obj"

".\Debug\Snes_Spc.obj"

".\Debug\Spc_Cpu.obj"

".\Debug\Spc_Dsp.obj"

".\Debug\Spc_Emu.obj"

".\Debug\Vgm_Emu.obj"

".\Debug\Vgm_Emu_Impl.obj"

".\Debug\Wave_Writer.obj"

".\Debug\Ym2413_Emu.obj"

".\Debug\Ym2612_Emu.obj"

".\Debug\player.exe.embed.manifest.res"
]
Creating command line "link.exe @d:\ece532\project\emulator\player\Debug\RSP00000340203288.rsp /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "d:\ece532\project\emulator\player\Debug\RSP00000440203288.rsp" with contents
[
/out:.\Debug\player.exe.embed.manifest /notify_update /manifest

.\Debug\player.exe.intermediate.manifest
]
Creating command line "mt.exe @d:\ece532\project\emulator\player\Debug\RSP00000440203288.rsp /nologo"
Creating temporary file "d:\ece532\project\emulator\player\Debug\BAT00000540203288.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > .\Debug\mt.dep
]
Creating command line "d:\ece532\project\emulator\player\Debug\BAT00000540203288.bat"
Creating temporary file "d:\ece532\project\emulator\player\Debug\TMP00000640203288.tmp" with contents
[
1 /* CREATEPROCESS_MANIFEST_RESOURCE_ID */ 24 /* RT_MANIFEST */ ".\\Debug\\player.exe.embed.manifest"
]
Creating command line "rc.exe /fo".\Debug\player.exe.embed.manifest.res" d:\ece532\project\emulator\player\Debug\TMP00000640203288.tmp"
Creating temporary file "d:\ece532\project\emulator\player\Debug\RSP00000740203288.rsp" with contents
[
/OUT:"D:\ece532\project\emulator\Debug\player.exe" /INCREMENTAL /MANIFEST /MANIFESTFILE:"Debug\player.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\ece532\project\emulator\Debug\player.pdb" /SUBSYSTEM:CONSOLE /DYNAMICBASE /NXCOMPAT /MACHINE:X86 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Debug\APU_Analyze.obj"

".\Debug\Ay_Apu.obj"

".\Debug\Ay_Cpu.obj"

".\Debug\Ay_Emu.obj"

".\Debug\basics.obj"

".\Debug\Blip_Buffer.obj"

".\Debug\Classic_Emu.obj"

".\Debug\Data_Reader.obj"

".\Debug\Dual_Resampler.obj"

".\Debug\Effects_Buffer.obj"

".\Debug\Fir_Resampler.obj"

".\Debug\Gb_Apu.obj"

".\Debug\Gb_Cpu.obj"

".\Debug\Gb_Oscs.obj"

".\Debug\Gbs_Emu.obj"

".\Debug\gme.obj"

".\Debug\Gme_File.obj"

".\Debug\Gym_Emu.obj"

".\Debug\Hes_Apu.obj"

".\Debug\Hes_Cpu.obj"

".\Debug\Hes_Emu.obj"

".\Debug\Kss_Cpu.obj"

".\Debug\Kss_Emu.obj"

".\Debug\Kss_Scc_Apu.obj"

".\Debug\M3u_Playlist.obj"

".\Debug\Multi_Buffer.obj"

".\Debug\Music_Emu.obj"

".\Debug\Nes_Apu.obj"

".\Debug\Nes_Cpu.obj"

".\Debug\Nes_Fme7_Apu.obj"

".\Debug\Nes_Namco_Apu.obj"

".\Debug\Nes_Oscs.obj"

".\Debug\Nes_Vrc6_Apu.obj"

".\Debug\Nsf_Emu.obj"

".\Debug\Nsfe_Emu.obj"

".\Debug\Sap_Apu.obj"

".\Debug\Sap_Cpu.obj"

".\Debug\Sap_Emu.obj"

".\Debug\Sms_Apu.obj"

".\Debug\Snes_Spc.obj"

".\Debug\Spc_Cpu.obj"

".\Debug\Spc_Dsp.obj"

".\Debug\Spc_Emu.obj"

".\Debug\Vgm_Emu.obj"

".\Debug\Vgm_Emu_Impl.obj"

".\Debug\Wave_Writer.obj"

".\Debug\Ym2413_Emu.obj"

".\Debug\Ym2612_Emu.obj"

".\Debug\player.exe.embed.manifest.res"
]
Creating command line "link.exe @d:\ece532\project\emulator\player\Debug\RSP00000740203288.rsp /NOLOGO /ERRORREPORT:PROMPT"
Output Window
  
Compiling...
APU_Analyze.cpp
d:\ece532\project\emulator\player\gme\apu_analyze.cpp(62) : warning C4244: 'initializing' : conversion from 'double' to 'int', possible loss of data
d:\ece532\project\emulator\player\gme\apu_analyze.cpp(76) : warning C4244: 'initializing' : conversion from 'double' to 'unsigned __int64', possible loss of data
Ay_Apu.cpp
d:\ece532\project\emulator\player\gme\ay_apu.cpp(302) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Ay_Cpu.cpp
d:\ece532\project\emulator\player\gme\ay_cpu.cpp(1050) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Ay_Emu.cpp
basics.cpp
Blip_Buffer.cpp
Classic_Emu.cpp
Data_Reader.cpp
d:\ece532\project\emulator\player\gme\data_reader.cpp(196) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(237) : see declaration of 'fopen'
Dual_Resampler.cpp
Effects_Buffer.cpp
Fir_Resampler.cpp
Gb_Apu.cpp
Gb_Cpu.cpp
d:\ece532\project\emulator\player\gme\gb_cpu.cpp(119) : warning C4101: 'blargg_failed_' : unreferenced local variable
Gb_Oscs.cpp
Gbs_Emu.cpp
gme.cpp
Gme_File.cpp
Gym_Emu.cpp
Hes_Apu.cpp
d:\ece532\project\emulator\player\gme\hes_apu.cpp(109) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
d:\ece532\project\emulator\player\gme\hes_apu.cpp(112) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Hes_Cpu.cpp
Generating Code...
Compiling...
Hes_Emu.cpp
Kss_Cpu.cpp
d:\ece532\project\emulator\player\gme\kss_cpu.cpp(1087) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Kss_Emu.cpp
Kss_Scc_Apu.cpp
M3u_Playlist.cpp
Multi_Buffer.cpp
Music_Emu.cpp
d:\ece532\project\emulator\player\gme\music_emu.cpp(350) : warning C4805: '|' : unsafe mix of type 'long' and type 'bool' in operation
Nes_Apu.cpp
Nes_Cpu.cpp
Nes_Fme7_Apu.cpp
Nes_Namco_Apu.cpp
Nes_Oscs.cpp
Nes_Vrc6_Apu.cpp
Nsf_Emu.cpp
Nsfe_Emu.cpp
d:\ece532\project\emulator\player\gme\nsfe_emu.cpp(77) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\string.h(157) : see declaration of 'strncpy'
Sap_Apu.cpp
d:\ece532\project\emulator\player\gme\sap_apu.cpp(33) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Sap_Cpu.cpp
Sap_Emu.cpp
d:\ece532\project\emulator\player\gme\sap_emu.cpp(257) : warning C4804: '<<' : unsafe use of type 'bool' in operation
d:\ece532\project\emulator\player\gme\sap_emu.cpp(317) : warning C4244: '=' : conversion from 'long' to 'BOOST::uint8_t', possible loss of data
Sms_Apu.cpp
d:\ece532\project\emulator\player\gme\sms_apu.cpp(144) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Snes_Spc.cpp
d:\ece532\project\emulator\player\gme\snes_spc.cpp(23) : warning C4355: 'this' : used in base member initializer list
Generating Code...
Compiling...
Spc_Cpu.cpp
Spc_Dsp.cpp
Spc_Emu.cpp
Vgm_Emu.cpp
Vgm_Emu_Impl.cpp
Wave_Writer.cpp
d:\ece532\project\emulator\player\wave_writer.cpp(42) : warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
        c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(237) : see declaration of 'fopen'
d:\ece532\project\emulator\player\wave_writer.cpp(129) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(129) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(130) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(136) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(136) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(137) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(138) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(138) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(139) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(143) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(143) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
d:\ece532\project\emulator\player\wave_writer.cpp(143) : warning C4244: 'initializing' : conversion from 'long' to 'unsigned char', possible loss of data
Ym2413_Emu.cpp
Ym2612_Emu.cpp
Generating Code...
Compiling manifest to resources...
Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
Copyright (C) Microsoft Corporation.  All rights reserved.
Linking...
LINK : D:\ece532\project\emulator\Debug\player.exe not found or not built by the last incremental link; performing full link
Embedding manifest...
Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
Copyright (C) Microsoft Corporation.  All rights reserved.
Results
  
Build log was saved at "file://d:\ece532\project\emulator\player\Debug\BuildLog.htm"
player - 0 error(s), 29 warning(s)